In this part of my series on dynamic audio in ActionScript, we’ll discuss a simple sound manager that can seamlessly mix and string together different parts of a soundtrack, based on Flash 10′s sound API.
This will give us the ability to splice together musical pieces at runtime, which helps to conserve file size (think [...]
I’ve compiled a little cheatsheet containing most of the info from yesterday’s post on MonoDevelop tips and tricks. I’d still recommend reading the original article once, as it contains more detailed information, as well as a whole section on customizing the editor.
(Note: This was written in 2012 for the MonoDevelop version that came with Unity 3.5, but most tips are still applicable.)
When I learn a new platform that comes with a new IDE, new paradigms, a new API and a new programming language, the IDE is usually last on my list. Months after our first [...]
Shameless PlugCheck out my 80s cartoon space operetta "Ace Ferrara And The Dino Menace"!